Part I
Being a congenital skeptic, I had expected
Lost to go the way of other fantasy shows exploring the issue of faith. It began by establishing the central antagonism between its central characters, the rationalist doctor Jack Shephard (the de facto leader -- get it?) and the faith-filled, ironically named John Locke (the namesake of the famous
British empiricist whose philosophical inbred progeny was one
B. F. Skinner). In regaining the use of his legs after crashing on the island, Locke was granted something of his own revelation. By way of this objective correlative, Locke and the audience had a inkling that there was something more to the island than Jack's skepticism allowed. Throw in a smoke monster, people coming back from the dead and time travel and any reasonable person starts sympathizing with Nochimson's vaginal heroism. The lure is there to wrap the antagonism up in the same generic package as all the aforementioned failed fantasy programs. Affirm faith by killing it with literalism (compare the deracinated horror of
Stephen King's CGI-infested movie-adpatation of his
The Shining to the dread of
Stanley Kubrick's).
Seems to me that faith is both an opening and a closing. The believer must remain open to mysterious possibilities that defy the normative limits given by our best explanatory models while digging his heels in the sand and claiming his irrationally derived belief is the truth. Therefore, faith requires mystery. If the implausible is made normative, as it is so often in fantasy, there is no faith involved. Of course, the recipient (viewer, reader) must maintain a level of faith by way of the classic suspension of disbelief. Similarly, lest the believer become a mere ideologue, he must live with uncertainity, a nagging suspicion that he might be wrong (i.e., not all that different from the fantasy genre's suspension requirement).