
In the 1950s, Britiain's teenagers were exposed to a lot more American culture than they were perhaps previously used to. Disparate strains of American culture including beatniks, teenage rebellion, rock 'n' roll and coffee all got mashed up in one slightly confused and frothy concoction. Leather-favoring motorcycle enthusiasts who embraced the scene were labeled coffee bar cowboys. For the aspiring juvenile delinquents and those just out for kicks, alcohol was suddenly the choice of squares and java joe was the way to go, dad! Soon, the English were brewing their own strain of rock 'n' roll in Soho "caffs" (most famously, The 2 i's). Of course, as with any proper youth movement, exploitation films inevitably followed.
The Tommy Steele Story (1957)
"He traveled the world listening to the musical heartbeat of people everywhere and he came home with his head and heart full of songs that captivate all who hear."
The Golden Disc (1958)
One thought that never crosses my mind when watching a classic Bugs cartoon is how it could be improved with a richer palette of colors, more shading for 3-dimensional effect and a better use
of perspective -- you know, so it would appear as if this anatomically incorrect bunny might actually exist in our world. Call me crotchety, but I don't like aesthetics being reduced to technology. Just because the average Macbook now has millions of colors at its disposal, this shouldn't matter a whit to a modern audience watching an old Chuck Jones cartoon. But it does, if the average CGI-toon that dominates production is any indication.
When Casper the Friendly Ghost received the CGI treatment, he became a true monstrosity, a virtually embodied horror, the mishapen spectral remant of a literalized infanticide. Yet, it was in a movie aimed at kids and no one seemed to mind. If he'd been covered in blood, I suspect it would've been a different story. In The Philosophy of Horror, Noël Carroll suggests two major defining features of the monster proper: that (1) the creature be threatening and (2) it be impure. Now, it's probably not much of an overgeneralization to suggest few feel threatened by Casper, not even by his 3D deformity. But he's clearly impure in two ways: First, obviously, he's undead, kind of like a zombie, but one who's rational and apparently takes showers. That is, he violates the cognitive categories we have for what living and dead bodies are supposed to behave like -- mixes the contents. Second, and perhaps less obviously, in the 3D version, he is a violation of the formal abstraction that was part of his 2D cartoon body.
This formal impurity wouldn't have existed had the animators decided to go with a realistic form for their adaptation, something like the ghosts in Peter Jackson's The Frighteners.
of perspective -- you know, so it would appear as if this anatomically incorrect bunny might actually exist in our world. Call me crotchety, but I don't like aesthetics being reduced to technology. Just because the average Macbook now has millions of colors at its disposal, this shouldn't matter a whit to a modern audience watching an old Chuck Jones cartoon. But it does, if the average CGI-toon that dominates production is any indication. When Casper the Friendly Ghost received the CGI treatment, he became a true monstrosity, a virtually embodied horror, the mishapen spectral remant of a literalized infanticide. Yet, it was in a movie aimed at kids and no one seemed to mind. If he'd been covered in blood, I suspect it would've been a different story. In The Philosophy of Horror, Noël Carroll suggests two major defining features of the monster proper: that (1) the creature be threatening and (2) it be impure. Now, it's probably not much of an overgeneralization to suggest few feel threatened by Casper, not even by his 3D deformity. But he's clearly impure in two ways: First, obviously, he's undead, kind of like a zombie, but one who's rational and apparently takes showers. That is, he violates the cognitive categories we have for what living and dead bodies are supposed to behave like -- mixes the contents. Second, and perhaps less obviously, in the 3D version, he is a violation of the formal abstraction that was part of his 2D cartoon body.
This formal impurity wouldn't have existed had the animators decided to go with a realistic form for their adaptation, something like the ghosts in Peter Jackson's The Frighteners.



MCA Home Video 55126









