Asteroids have capitivated the imagination ever since rocks first looked into the heavens and asked, "Are we alone?" The entertainment industry has shown asteroid fields to be a place to hone your space navigation skills and target shooting and rogue asteroids as hell-bent on destroying humankind. As far as threats go, to me the gigantic, silent, soulless killing machines arouse a similar fear to that inspired by sharks. And now, as announced in the Hollywood Reporter earlier this month, Universal has acquired the rights to the classic Atari game and plans on adapting it into film. Matt Lopez (Race to Witch Mountain and Bedtime Stories) pitched the idea and found himself at the center of a bidding war between four studios. From Wing Commander and Double Dragon to House of the Dead and Hitman, films adapted from video games are generally quite good.
Although the chart above shows the existence of many real life asteroids, the entertainment industry almost always portrays fictional or just un-named space rocks.
ASTEROIDS IN COMPUTER & VIDEO GAMES






n's rights was a common concept across America. Men were cads, or at least could act that way towards women. (Although you can tell in this well written script that their dominant ways will not go unchallenged by all women for too long.) As well as getting away with being cads, men also got all the good jobs. Women, it seems, were either wives who stayed home or else single women who became secretaries in offices like the Madison Avenue one in Mad Men where they're likely to be subjected to harassement -- except this was eons before the concept of sexual harassment really existed.